Monday, October 12, 2026

Reading Notes from "Save The Cat!"

Exactly what it says on the tin! These are the notes I personally took while I was reading Save the Cat: The Last Book on Screenwriting You'll Ever Need by Blake Snyder earlier this month (both in picture form & transcript). And once again, I will mention that my friend Delphie recommmended this book to me ^-^



Transcript

What is it?

  • If you can't summarize your story in 1 line, it isn't well thought-out | "logline"/"one-line"
  • Irony is king, hook for drama & comedy
  • Good logline must envoke story in listener's mind | Suggests setting incl. time span
  • Outlines audience quadrants & budget
  • Title: attention grabbing & uniquely self-describing
  • Test marketing: talk about your story | best to try capturing the attention of someone who doesn't want to listen
  • High-concept: movie you know everything about by the poster

Good exercises: pitching familiar plots- with a twist! (ex: funny Us, serious Hot Frosty), unique senerios (place a crime drama hasn't happened, ____ school)

Avoiding Cliche

  • Know thy medium- study until you can dismantle a text from various time periods
  • Learn the genre you want to work in & its rules
  • What is it most like?
  • Study these texts to learn what you must do with yours.
  • Story archetypes: master in house, golden fleece, out of bottle, guy w/ problem, rite of passage, whydunnit, fool triumphant, groupd (called "institutionalized"), superhero
  • "True originality can't begin until you know what you're breaking away from" (page 42)
  • Categorization as storytelling tool

Good exercises: Assign different movies into these story archetypes, try to come up with your own archetypes

It's about a guy who...

  • Choose your hero! (+ antagonist)
  • Put adjectives in your logline + outline character goals
  • Even ensemble stories need a clear main character
  • Typically: plot first, then populate with characters
  • Who would be the ideal hero for a particular story?
  • Build character journeys from a premise

Best heros:

  1. Offers the most possible conflict
  2. Have the longest emotional journey
  3. Best appeal to the masses (Always age characters down for Hollywood | Always build in hyper-relatable relationships [boyfriend/girlfriend, parents, siblings, best friends])
  • Know big actors on the scene, write what they will be looking for, but don't expect that casting. Build in as much wiggle room as possible.

Character Archetypes

  • "young man on the rise"/"good girl tempted", "clever child", "sex goddess"/"the hunk", etc.
  • "wounded soldier returns", "troubled sexpot", "lovable fop", "court jester", "wise grandfather"...
  • Fudge biopics until the subject is likeable
  • Ensemble pieces where the setting takes the role of the central character
  • Ideal hero: identify with, learn from, are compelling, deserves to win, truly resontates

Good exercises: re-work your logline with your characters in mind, study heros within your genre & assign them archetypes, disignate main character in an ensemble

Build It

  • Strong structure ensures a story will stay yours through any level of management meddling (Literally, can be what gets you credited)
  • 3-act structure: thesis, antithesis, synthesis
  • The Blake Snyder Beat Sheet (link will take you to the website, I have attempted to embed the PDF of the sheet at the end of this section)
  • Opening Image, Theme Stated, Set-up, Catalyst, Debate, Break into Two, B story, Fun and Games, Midpoint, Bad Guys Close In, All is Lost, Dark Night of the Soul, Break into Three, Finale, Final Image
  • A movie script should be ~110 pages
  • Must show what is missing in a character's life

Good exercises: use the 15 beats to plot out your story or the story of a preexisting movie

Unable to display PDF file. Download instead.

Cont.

  • Use a conspiracy board

Other Rules

  1. Save the Cat (make audience like protag)
  2. Pope in the Pool (make audience listen to exposition while they're distracted)
  3. Double Mumbo Jumbo (only 1 fantastical thing per movie- no mixing aliens & vamps. Unless you're the Z-O-M-B-I-E-S franchise)
  4. Lyping Pipe (avoid overwhelming amounts of set-up)
  5. Too Much Marzipan (kill your darlings)
  6. "Watch out for that glacier!" (Speed up antagonistic threat, or it will loose its teeth)
  7. Covenant of the arc (everyone needs a character arc- unless they're villians)
  8. Keep out the presses (breaks 4th wall)

Good exercises: figure out what rule is violated by a particular unlikable movie, find good exambples of Pope in the Pool

Fixing Things

  • Inactive heros -> proactive
  • Show not tell
  • Make bad guys evil-er (+ iconic)
  • Corkscrew the plot (accelerates over time)
  • Milk the audiences' emotions
  • Better dialouge
  • Actively contrast the end point to the start
  • Make side characters unique so the audience can tell them apart
  • Would a cave man be able to understand this plot?

Good exercises: find the weak spots in specific movies, examine how a fictional dynamic would change if you changed XYZ, test dialogue on unsuspecting innocents


Conclusion: Actually selling your script is 100% luck. Networking is your best friend. Good luck.

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